You will need to add these API classes to your project, PRESERVING the package names.ġ. It is NOT intended to be used by someone without a good understanding of GLSL. ![]() ![]() It is designed to allow multiple mods to "attach" shader uniforms, variables, constants, and code without conflicting with each other, in a way not provided by GLSL itself. ![]() The purpose of this API, and it's containing coremod, Extended Shaders, is to allow mods to use shaders and post-processors inside Minecraft without needing to learn how to make a coremod, and without sacrificing compatibility with other mods using this shader system. Please excuse the ugliness in the github readme viewer, it breaks my readme and I don't know why.ĪPI for the Extended Shaders mod, for Minecraft 1.7.10
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